Kingdom Come: Deliverance is an atypical roleplaying game even putting the lack of supernatural creatures aside. There’s a greater focus on simulation, and a much steeper learning curve – getting into it is not easy or overly intuitive, especially compared to the majority of games that tend to lead you by the hand. Explanations for Kingdom Come’s various systems are particularly hard to come by, so if you’d rather not bash your head (and indeed your lockpicks) against every secured door you see, then take a seat, pour yourself a Saviour Schnapps, and have a gander at our guide to the game. This article was updated on March 9th 2018 with another million side quests and things.
This is not a game where you’ll blindly follow the quest arrow until it takes you to your intended target (at least, not most of the time), and so in the table of contents below you’ll find walkthroughs for the main and side quests, with their various solutions and possibilities handily mapped out. We’ve also included a few general tips and explanations, to give you a leg up and gain more of a foothold in a harsh medieval world that really isn’t too fussed whether you live or die.
Words by Tom Sykes, based in part on rockpapershotgun.de articles by Sebastian Thor.
Main questsSide questsGeneral tips and help
Don’t yet own Kingdom Come Deliverance and wondering whether it’s for you? Check out our Kingdom Come Deliverance review. If you’ve bought it already and want to ease yourself in, read on for some general tips…
In general: say goodbye to the idea of strolling around a relaxed fantasy playground. That’s not Kingdom Come: Deliverance. Simple things like a trip from point A to point B can not only strain your time and nerves, but also the body of the game’s protagonist, Henry. Be attentive during the opening quests, and read through all of the various text pop-ups carefully – you’ll learn a lot of useful facts about the game. Beyond that, don’t be afraid to consult the Tutorials tab in the Codex – there, all instructions and tips are stored and can be accessed after they’ve disappeared.
Saving: a particularly vital topic, given that you’re probably keen on shutting the game down now and again. As you may already know, Kingdom Come puts a limit on manual saving, first requiring that you possess a relatively pricey item called Saviour Schnapps. Autosaves are made during quests and (sometimes) when you take a kip in a bed, but they can be quite unreliably spaced out. What to do if you suddenly need to save then? (And you’re not keen on using mods to do so.)
You guzzle down that Saviour Schnapps, of course. This is generally found in taverns, either from the barkeep or a waitress, or behind the counter of a pharmacy. If you have any belladonna and stinging nettle lying around, you can also brew your own at an alchemical table, provided that you follow the necessary steps to the letter. One bottle of Saviour Schnapps allows you to save anywhere – either by drinking it from the inventory, or by selecting ‘Save’ from the pause menu – but uses up the beverage in the process. It also gets your character drunk. Well, it is alcoholic. National focus maker.
Unfortunately, this special booze is not particularly affordable, although the price does vary between suppliers. We’ve seen it on offer between 20 and 100 Groschen, so it’s worth shopping around for the best deal. The best deal, naturally, is to pay nothing for the liquid, by mastering the steps necessary to manufacture it yourself.
Quest markers: we’ve become used to games telling us exactly where to go in order to complete objectives, and precisely who to natter to for essential info. Kingdom Come doesn’t do this, at least not most of the time. In general, when you’re dispatched to an area to perform a specific deed or to chat to an individual, you’ll be sent to a vague yellow circle on the world map. This gives you only a small hint, the approximate location of the thing in question. Often enough, you’ll have to comb this yellow area to find the NPC, location or item you’re looking for.
Fallout 4 enhanced first person. Sep 21, 2017 - First Person Camera - See your body. (505). Version: 1 Platforms: Xbox One. 2 Mods Created. Add to Library. Apr 26, 2017 - You can switch between third- and first-person perspectives manually, of course, and it's not any kind of hassle. Fallout 4 mod snaps you from third-person to first-person when aiming, MGS-style. See more related. Jun 11, 2017 - They had an enhanced first person mod for fallout new vegas and skyrim. To at least see my own shadow so I knowm that im a actual person. So for my recent playthroughs of Fallout New Vegas and Fallout 3, I've used Enhanced First Person Camera, if you don't know what that is. Page 1 of 3 - We're never getting a First Person camera mod, are we? - posted in Fallout 4 Discussion: I know I may be jumping to conclusions a bit with. When I walk around in RL I only see myself when passing a window.
Sniper tower state of decay 2. May 21, 2018 For State of Decay 2 on the Xbox One, a GameFAQs message board topic titled 'Sniper Tower'. Jun 04, 2018 State of Decay 2 Builder Missions Walkthrough Along with unlocking these five missions, choosing a builder as your leader also gives you the perk Sniper Tower. With this perk, you unlock Sniper. There are 137 State of Decay 2 achievements (62 without DLC) worth 13,065 (2,050) 110,492 tracked gamers have this game, 818 have completed it (0.74%). Jun 01, 2018 Scraps of Circuitry: 2, Materials: 10, People: 4, Time: 48m 0s Sniper Tower: Radio Unlock: Sniper Cover. Requires ammo and at least one armed survivor to function (or two for full effect). Apr 13, 2018 Builder: The sniper tower is like a watchtower that mans two individuals. It can work with one but reaps the best benefits from having two armed survivors within it. This facility will probably extend the safe area around your community greatly.
World map and symbols: get familiar with the map and its myriad symbols quickly. The map itself is beautiful and stylishly drawn, but it’s also full of detail, its various symbols (once you know what they mean, at least) telling you where to find butchers, bakers, taverns, pharmacies, cobblers, shooting ranges, blacksmiths or whetstones. To discover what each icon represents, switch to the Legend tab while on the map screen.
Plan ahead: understanding where to find something when you need it is an essential skill in Kingdom Come, saving you a lot of time that would otherwise be spent blustering your way around. A small example: in the evening you’ll become tired and need to bed down somewhere, so be sure to have some accommodation lined up. After waking up you’ll feel recovered, but also hungry, so keep a bit of grub handy, or some spare cash so you can go and purchase a slap-up breakfast. Meanwhile, it pays to memorise the location of whetstones, as a blunted blade will do less damage – and it can be pricey to pay someone for the privilege of repairing it.
Much like in real life, your daily life in Kingdom Come is generally a matter of sticking to a schedule, so it will save plenty of time each day if you know where everything is located beforehand. Time you can spend on other pursuits, such as exploration, foraging or riding lessons.
Fast travel: while there is a form of fast travel in the game, it’s a little different to the one found in, for example, Skyrim. You can only travel to specific fast travel points – usually major cities – locations that will be marked out by a blue banner bearing a picture of a wheel. Click on these and Henry will make towards it, however it’s not as simple as instantly teleporting there. His physical needs including hunger and sleep will continue while he’s on the move, while time will pass inexorably as he marches forward. Take a little trip around the world on an empty stomach and you’ll pay the price when you finally arrive at your destination, so it’s better to stuff your gullet before embarking on a long voyage. (Also, for that matter, before a lengthy kip.)
You’ll watch Henry make the voyage from the comfort of the world map screen, instead of jumping directly to your destination as in many other games. In the process, he’ll occasionally stumble upon random events, be they an encounter with bandits, corpses ripe for plundering, or knights travelling with the intention of duelling you. These surprises can be pleasant, or a royal pain in the medieval arse, so if you’d rather just ignore them, you can whistle for your horse and scarper without engaging.
Player menu, buffs and character development: your character is the centerpiece of Kingdom Come: Deliverance’s medieval banquet. His skills define what you’re capable of and what kind of playing style you’re shaping for yourself. Accordingly, it’s important to keep an eye on and to understand Henry’s development. In general, skill advancement in Kingdom Come is based on the learning-by-doing principle. So if you’re doing something active you’ll be gradually getting better at it, be it riding, picking locks, hunting or potion-brewing. You can keep track of all these improvements on the Player screen, with the Stats, Combat, Skills, Buffs and Reputation tabs going into more granular detail. Increasing your skills and stats will add additional, permanent boons to your character, but it’s just as important to pay attention to your Buffs. These are effects that will temporarily affect your character, in both positive and negative ways.
Here are a few examples. If you’re starving and haven’t eaten for a while, your health will drop until you push something behind the gills. If you’re sent to jail – for instance, for walking around at night without a torch – your stats will be diminished for a bit. Meanwhile, if you insist on lugging too much stuff around, you’ll become over-encumbered and restricted, movement-wise. Whenever a new symbol appears next to the red life and yellow endurance bars, check the Buffs screen to see what it means.
Theft, property and murder: are equally important issues to be aware of. In this strict medieval world, you can’t just do whatever you feel (or at least, not if someone’s watching). For example, if you bust into a stranger’s house, a fade effect on the screen indicates unlawful entry into a private area. The inhabitants will warn you briefly before taking further steps – which can include reporting you to the guards. The same applies to theft: if you pinch an item in front of its owner, they’ll do everything in their power to get it back. And even if you steal an item without being noticed, you may still fall foul of a later pat-down from a guard.
Thankfully, stolen goods can be fenced, for example to Rattay’s Miller Woyzeck after you’ve completed The Good Thief side quest for his mate Peshek. If you have the resources and skills, a career in thieving can be quite lucrative – as long as you don’t get caught.
With these basics in mind, you should find it a little easier to get started with Kingdom Come Deliverance. You’ll still have problems here and there, but don’t be discouraged: should you find yourself in a hopeless situation, remember that you can always run away. It’s not what a hero would do, but you’re playing the rare game where you aren’t one.
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This chapter contains numerous tips that can help you during exploration of the world of Kingdom Come: Deliverance and interactions with its characters. Read this chapter to save your time and avoid any potential problems.
Discovering locations & quick travels
Initially, the entire map is covered in 'fog of war'. This means that you have to discover all locations yourself. Stick to the main road when you are visiting a new region for the first time. Thanks to that you will be able to reach villages, camps, forts, castles and other important locations fast. You should also remember that not every location is filled with friendly NPCs. You should always be very careful because, e.g. you can be surrounded by enemies right after entering an unknown location.
Near the majority of large locations, you discovered there are quick travel points. You can select them from the world map and move faster to selected spots. It's possible only if you're within the reach of selected quick travel point. The flow of time will speed up while Henry's figure moves through the world map. This means that you can reach the target after a few or more than a dozen of hours. The travel can be suddenly interrupted, for example when you are hunted by guards who managed to catch up with you. The game can make you decide whether you want to investigate a random event or ignore it/try to flee. Just keep in mind that it's much easier to ignore random encounters when e.g. you come across a neutral character than bandits preying on the weak.
Note - The game won't let you use fast travel if your hero is overburdened (move heavy objects into your horse's inventory), if you are currently fighting with someone (or you are running away from enemies and you didn't lose them yet) or you are inside of a building (go outside and stand in an open field).
Starting side quests
Icons that represent important quest characters are added to your map by exploring the world.
They are divided into three groups:
Open your journal and check your currently active quests. This marks locations and characters connected with that quest on your map. Descriptions of available side quests are in a separate chapter.
Important - some side quests can have a time limit, for example when you must help a wounded person or quickly hunt someone. Don't postpone completing them as this might cause additional trouble or in some cases even cancel the quest.
Note - Some quests can only be unlocked after completing other quests beforehand. For example, you helped an NPC - that person will want to meet with Henry in the later part of the game. Some quests can also become available once you reach a certain point of the game. Check the world map regularly to see if there are new stars that symbolize new quests.
Random encounters
Random encounters can happen when you travel between locations. These events can have positive or negative results. The main hero can, e.g. meet a friendly merchant or be attacked by a group of bandits. Try to save your game whenever you see a person or a group of people in the distance. Thanks to that you can avoid problems when, e.g. you did something wrong or your hero was attacked and received serious wounds or when he died.
Remember - if you use fast travel, it can be more difficult to avoid bandits on roads. Keep that in mind and try to avoid this method if Henry is weak or you have not saved your game for a long time.
Note - You can check out random encounters if you really want to increase your Stealth (knocking down an NPC) or if you want to have a fight. The area located north from the mill in Rattay is a good place for that. This is one of the places where the game spawns random encounters (a traveler, a mercenary who fights for money, a knight etc.). If a given encounter isn't to your liking simply leave this place and go back here after some time. The game should pick a different encounter.
Companions
There are no companions in Kingdom Come: Deliverance. You can only get temporary allies when you are doing certain quests but they won't accompany you throughout the entire game. Try to avoid attacking characters who joined you (or an entire group which happens in some quests where you have to participate in bigger battles) and keep these characters alive. Their death doesn't equal game over but it can fail a quest or worsen your relations with a given group or even an entire village.
Unique dialog options
In some conversations you can use unique dialogue options. If you successfully complete trials related to them, you might trigger alternative outcomes, for example avoid combat, gain additional information or receive a better reward. Dialogue options are split into four groups (in special cases additional groups might appear):
Besides that, you can get unique dialog lines connected to unlocked perks. For example, by having First Aid perk (connected to your main level) you can sometimes select a dialog line that allows you to show your medical knowledge or to offer your help in healing someone.
Success chance when selecting unique dialogue option depends on various factors:
A failure attempt at using one of the unique dialogue options usually has no negative consequences, but in some situations it might worsen the relations with the talker or make it impossible to speak with him again. If it's possible, you should create automatic or manual saves before each important conversation - just in case it didn't go as you thought it would.
It is important to know that the game allows you to increase your Speech for a certain period of time. Thanks to that your persuasion, intimidation or impress will have a greater chance to succeed. This can be achieved by drinking a Bard Potion. It increases your Speech by 5 points for 10 minutes. The potion can be acquired in three different ways:
Breaking the law and potential consequencesKingdom Come Deliverance Fast Travel Stuck
Additional note - Sometimes, when you are travelling through Rattay or any of the bigger towns, you can be stopped by a guard who will want to search your inventory. This can happen even if you didn't steal anything. Your refusal or escape is treated as an act of breaking the law. You can let him to search your inventory but all your stolen items will be confiscated (this also lowers your reputation). Alternatively, you can use persuasion or give a few Groschen to that guard so he will let you go.
Charisma
Charisma is one of the more important additional parameters in the game. It determines how the protagonist will be considered by non-playable characters. A character with high charisma has a greater chance for persuasion to succeed during a conversation. The most important factors that impact charisma level are:
Hygiene - when the protagonist is dirty or in blood, he might be considered as someone much worse by encountered NPCs. You can quickly wash by interacting with one of the water tanks, although regular visits at baths (they aren't free of charge) provide much better effects. Don't forget to frequently wash weapons if there are blood marks on them after a battle
Reputation
Traders
Traders can be found in almost all larger locations. They can sell you various goods or, e.g. they can specialize in selling weapons or herbs. Visit them regularly and sell useless items (especially the heavy ones). Be careful to not offer them any stolen items (they are marked with a special icon in your inventory). Try to always barter a little bit before you complete a transaction to get a better price.
Kingdom Come Deliverance Fast TravelKingdom Come Deliverance For Fast Travel
Valuable advice - during the main storyline you will meet Miller Peshek (he lives near the city Rattay). You can sell him the goods you've stolen earlier. Keep in mind that you won't get any decent prices though. More millers can be found in the later part of the game. They also can buy stolen goods from you.
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