- How To Play Ultimate Apocalypse Multiplayer Games
- How To Play Ultimate Apocalypse Multiplayer Pc
- How To Play Ultimate Apocalypse Multiplayer 3
We get an exclusive look at the multiplayer component in the upcoming PSP version of Activision's astonishing action game starring Marvel's X-Men.
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Activision's upcoming PSP version of X-Men Legends II: Rise of Apocalypse is poised to be one of the highlights of the PSP lineup this fall. Our earlier look at the game showed it to be an impressive companion to the recently released console version. Developer Vicarious Visions was clearly going the extra mile with the game's conversion, packing in even more content than the console game had. Well, we finally had the chance to see a near-final version of the game to see just how it's turned out, and we have to say that it's certainly surpassed our expectations.
For those who missed the recently released console game and its predecessor, X-Men Legends, we'll bring you up to speed on the smartly done series. The games essentially took a Gauntlet-cum-action-role-playing-game approach for their gameplay and applied a liberal coating of X-Men to the experience. The comic characters have been longtime mainstays of the Marvel Comics empire, and they possess a legion of fans that has followed them through countless incarnations and books over the decades since their debut in the '60s. The game smartly blends the most-recent incarnation of the team from the Ultimate X-Men line, a modern update of classic heroes, but manages to mix in a healthy dose of historical characters as well.
The game's original story picks up where X-Men Legends left off and finds the team recovering from its epic battle against the brotherhood of evil mutants. Unfortunately, the team's respite lasts about as long as your average mayfly's life span, as Apocalypse, an ancient mutant of immense power, chooses to attack while both factions of mutants are trying to catch their collective breath. Following a vicious assault that finds members of both groups kidnapped by Apocalypse's forces, the teams decide to join forces to both rescue their friends and apply an intense boot to the megalomaniacal mutant. The PSP game mirrors the console version's story to a tee and sets you on a globe-spanning adventure to engage Apocalypse's forces as they attempt to take over the world.
The gameplay in the PSP version is equally faithful to the console versions, which added a good amount of depth to the original, resulting in a more satisfying experience. The core game mechanics have been perfectly re-created on Sony's handheld system. You'll play from a top-down perspective, and you'll navigate a series of environments, taking on all manner of foes. You'll lead a team of four X-Men, which represents but a fraction of the available characters. Your enemies will yield experience that will let you level up and customize your individual team members. Customization is where the fun really begins, as you can evolve your mutants in a variety of ways by enhancing their unique powers in specific manners. You'll also find items to equip in three different slots that will enhance their abilities. In addition to the main adventure, you'll also find a number of satisfying side quests and activities that will keep things fun, as well as manage to incorporate even more of the comic lore.
In addition to the side content seen in the console games, such as the ability to test your skills in the Danger Room (an obstacle course designed to hone your team's mutant powers), the PSP game features all-new content in the form of comic-book missions. The missions are similar in spirit to the flashback missions found in the original game, and they let players take a break from the Ultimate X-Men continuity to enjoy a romp through classic comic adventures. You'll find a total of nine comic-book missions that will let you play through fan-favorite story arcs. We had the chance to try one based on the classic 'X-cutioner's Song' story arc, which was very satisfying.
Pocket Mutants
The classic comic missions also touch on one of the other perks of the PSP game: additional playable characters exclusive to the portable experience. All told, you'll find four brand-spanking-new characters taken from the X universe that were not seen in the console game. While we've seen them in action, we can only talk about two of the new mutants. Cable should be a well-known face to fans, as he's been a prominent figure in the books for quite some time now. The mysterious cybernetic psychic is the son of Cyclops and Jean Grey in an alternate future where Apocalypse holds control of the earth.
X-Man is a newer character and is related to Cable by genetics. The young mutant is actually an attempted clone of Cable made by one of Apocalypse's minions; now X-Man fights for the forces of good. We were pleased to see that both characters feature unique handling and powers that are more than just palette swaps of each other or any of the other characters in the game. As for the other two characters, all we'll say is that one shouldn't be too surprising for longtime fans to see, while the other is a pleasant and unexpected surprise.
The PSP conversion of X-Men Legends II is made all the more impressive because the game's control and handling have been smartly adapted to the system, which has fewer buttons than its console cousin. However, the best perk of the PSP game is its multiplayer modes, which are definitely above and beyond what we were expecting. The game will feature ad hoc Wi-Fi support for up to four players, which is pretty much in line with most of the PSP's multiplayer games. But the slickest addition to the package is proper infrastructure mode support, which lets you play online via a Wi-Fi Internet connection. Though the menu and setup take a little getting used to, it's a great addition to the multiplayer experience. You'll be able to play the story-based campaign or Danger Room scenarios with up to four friends. In addition, you'll find skirmish modes for all-out mutant brawling. Though the near-final version of the game we tried had a few minor rough spots, the game played smoothly and retained the considerable appeal of its console cousins.
As far as the game's presentation on the PSP goes, it looks comparable to the console versions, albeit at a slightly lower resolution. Developer Vicarious Visions is playing with a slightly stacked deck, because it actually created the Alchemy graphics engine that runs the console games. As a result, its PSP version of the engine crackles on the portable system. The impressive computer-generated cinemas done for the console game have been brought over and have been remastered in 16x9 for the PSP. However, arguably the most impressive aspect of the game is its audio, which re-creates the console version by using three streaming audio channels--not something you hear on the PSP every day.
We're pleased to report that X-Men Legends II: Rise of Apocalypse looks like it's going to be at least as good as its console counterpart. The faithful re-creation of the console experience, the addition of new content exclusive to the PSP version, and, most importantly, the robust multiplayer options all add up to be a very promising game for the PSP that will most definitely be worth a look, even if you've picked up the console version. To find out the final word on X-Men Legends II: Rise of Apocalypse, check back for our review, which is due shortly. X-Men Legends II: Rise of Apocalypse is slated to ship next week for the PSP.
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- X-Men Legends II: Rise of Apocalypse
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FAQ (Frequently Asked Questions)
Please read before posting!
Index:
Version 1.88 issues
- Orks with infinite waaaagh (population)! Please help.
- How do we unlock the chapters of the Space Marines?
- Where can I find the Agony Titan? Triolith? Necronium Vortex? etcetera.
- Severe lag issues. How to fix?
- Sisters of Battle are not yet finished. When will they be finished?
- Legio Titanicus titans don't show up for me anywhere. Any reason for that?
Ultimate Apocalypse Mod setup:
- What do you need to play UA The Hunt Begins?
- What do you need to play THB New Factions?
Frequently Asked Questions (FAQ):
- Will there be campaign mode in UA?
- But I really want campaign mode! What can I do?
- Where to post bug reports?
- Will even more additional races be added to the UA mod?
- When I go load UA from the Game Manager it isn't there! What to do?
- Does the mod work for the Steam version of Soulstorm? Where to install it for the Steam version?
- Do I need to uninstall previous versions of UA to install THB?
- I installed the mods in a different order. Will things still work A-OK?
- I downloaded the UA THB/patch .exe installer and it says the data is damaged! What to do?
- I've re-downloaded but it still says it's damaged. What should I do?
- Is there a way to know for certain if X file downloaded correctly?
- ModDB download is not available/I don't want to download from ModDB. What options do I have?
- Is the UA map pack included with THB?
- X thing doesn't work. Should I reinstall Soulstorm?
- X thing doesn't work. Should I uninstall [other mod]?
- Still, how do I make SURE a DoW mod is uninstalled?
- I did everything exactly as instructed and THB/New Factions doesn't work, what do?
- I'm 99.98% sure I got stuff installed properly but THB/New Factions fails to load when selected from the game manager. What to do?
- Will you make a tutorial/demonstrative video on how to install THB?
- My game crashes on large battles on UA. What to do?
- When I start a game, the AI plays on my place and I can't do nothing! What I'm doing wrong?
- I'm getting huge slowdowns and models partially disappear, help!
- Is this mod available/will it be available for Dark crusade?
- Can I make my own modifications to UA?
- So you won't have me nuked if I upload my modification to UA for others to use, then?
Multiplayer-related questions:
- What do I need to play this mod on multiplayer?
- What is a LAN tunneling app, do I need one to play Soulstorm online, and which would you recommend?
- I own a physical copy of Soulstorm already, I don't want to buy it again on Steam >:I
- I can't see my friends' games in multiplayer/they can't see mine. How to fix?
- When playing multiplayer, some races are greyed out and I can't select them. How do I fix this?
- I/my friend(s) get a sync error. How to fix?
- Is the -dev shortcut command compatible with multiplayer?
Version 1.87 issues
- New installer issues, http error 1.1 404 not found.
Version: 1.86 issues
- 404 or 403 error upon installing.
- Changelog questions. Changelog states this but ingame is not shown.
- Installer issues and troubleshooting.
- I am a steam user and the installer is defaulted to somewhere else. Where is the steam game location?
Version 1.88 specific questions (Updated October 6th, 2016):
- Orks with infinite waaaagh (population)! Please help.
Please (for now) tick off Army Cap +20, +40, and etcetera winconditions to fix the issue. Without them on, the Orks play as normal.
- How do we unlock the chapters of the Space Marines?
For now, the only chapters unlocked are the Blood Ravens, Ultramarines, and Legion of the Damned. In the future, they will be created, but only if we the mod team earns the funding as the time required will take as long as a part time job to complete. Read more here: Moddb.com
- Where can I find the Agony Titan? Triolith? Necronium Vortex? etcetera.
You probably read this from the changelog or was told by somebody who read the changelog. Please know that they are not in the mod right now. On top of that, read the key:
Hint:
* = Fixes.
- = Ideas not taken to effect yet.
!* = Applied ingame, but as rough drafts (non final product)
> = Noted for next version.
>> = Noted, but not for another two versions or more.
* = Fixes.
- = Ideas not taken to effect yet.
!* = Applied ingame, but as rough drafts (non final product)
> = Noted for next version.
>> = Noted, but not for another two versions or more.
- * Sentry Pylon armor changed from Living Metal to Armored Structure.
- > New Unit: Triolith
- Severe lag issues. How to fix?
Please upgrade to version 1.88.3 here: Moddb.com
When will SoB be finished? and how playable are they in 1.87?
So this will of course be added to the FAQ, but Sisters of Battle are right now.. not bad. They are very unfinished to how we wanted them to turn out back in April or so, and today I'd say they are 50% finished? They play ok (as of last play through), but are lacking in 30-40% of their wanted content to make them whole and complete. I can confirm we did not fix all bugs within the race, but they are at least playable and they should be fun-ish. There are things OP about some SOB units as well, however you will find yourself disappointed in some aspects I will not share.
Are they better than what they were last version? Yes. There were things fixed that made them, 'uggh'. Overall, I'd say try them out. We had to release the mod on this deadline so we kind of rushed Sisters in development. Deadline is due to my vacation, hence not working on the mod for a while. They will be finished in the future, To Be Determined.
Legio Titanicus titans don't show up for me anywhere. Any reason for that?
Legio Titanicus titans such as the Cavalier Titan, Lucius Pattern Reaver Titan, Lucius Pattern Warlord Titan, and Imperator Titans will be found only in the Imperial Guard race within the Titan Assembly Bunker if and only if you activate the Legio Titanicus wincondition. Just press the reset button in 'options' within the player setup menu.
Trioliths, Agony Titan, and more will come into Legio Titanicus mod later. But right now they are kind of unfinished.
Ultimate Apocalypse Mod setup (Updated on June 22nd, 2016):
NB!
Use Installer to install standalone factions ONLY if you don't have them installed.
Sisters of Battle are not yet finished.
Fallout 4 see yourself in first person. Instead, if you want to change FOV in Fallout 4, you’ll need to go down one of two different routes – modding, or amending the.ini files for the game yourself. We’ve run through both of these methods for you in more detail down below. In most cases, you can change texture detail levels, general graphical quality, shadow and lighting settings, and a whole bunch more to finetune the experience for your PC. How to Change FOV in Fallout 4 with ModsJust because Bethesda didn’t allow you to easily amend your FOV in Fallout 4, doesn’t mean someone else won’t find a way to let you do exactly that. How to Change FOV in Fallout 4One of the beauties of playing games on PC is the additional level of control you have over your graphical settings. Here’s how to change FOV in Fallout 4.First things first, it’s worth noting that sadly, didn’t provide an option to simply change your FOV (Field of View) within the basic Settings menus for Fallout 4.
REQUIREMENTS:
--------------
- At least 10 gigs of space on your computer. (Recommended) Minimal of 6.23 GB + Standalone faction mods.
- Dawn of War - Soulstorm.
- Objective Points UA (already included in mod).
- Tyranids 1.5b
- Chaos Daemons 2.0
- Download Chaos Daemons 2.0 and Tyranids standalone mod if you do not have them:
Forums.relicnews.com
- Inquisition Daemonhunters for Soulstorm is already integrated in UA! Thanks to jONES1979 and IDH team.
INSTALLATION:
-------------------
--------------
- At least 10 gigs of space on your computer. (Recommended) Minimal of 6.23 GB + Standalone faction mods.
- Dawn of War - Soulstorm.
- Objective Points UA (already included in mod).
- Tyranids 1.5b
- Chaos Daemons 2.0
- Download Chaos Daemons 2.0 and Tyranids standalone mod if you do not have them:
Forums.relicnews.com
- Inquisition Daemonhunters for Soulstorm is already integrated in UA! Thanks to jONES1979 and IDH team.
INSTALLATION:
-------------------
- Place ALL files into your SS directory by using installer:
DISC - C:Program Files (x86)THQDawn of War - Soulstorm
STEAM - C:Program Files (x86)SteamSteamAppscommonDawn of War - Soulstorm
- Download Chaos Daemons 2.0 and Tyranids standalone mod if you do not have them:
Forums.relicnews.com
- Inquisition Daemonhunters for Soulstorm is already integrrated in UA! Thanks to jONES1979 and IDH team.
(Alternative Links)
- Install Tyranids 1.5b here: Moddb.com
- Install Daemons 2.0 here: Moddb.com
- Install standalones accordingly.
- Done go play.
- Use DOW Mod Manager version 1.2 and greater: Moddb.com
- Download NTCore 2.0: Moddb.com
INSTALLATION FAILED (Via crash to desktop upon starting game):
______________________________________________________
- One possible solution (New Races) would be you did not download and install any standalone factions. Please
visit this page for full guide: Forums.relicnews.com
- Another possible solution would be you did not put ALL files into the SS directory.
- Last and final solution would be you have a corrupted install. Try to download again from a different mirror.
- If you tried all above, visit the technical issues thread: Moddb.com
- FAQ found here: Moddb.com
TRY TO INSTALL RECOMMENDED FILES:
______________________________________________________
- Download DOW Mod Manager version 1.2 and greater: Moddb.com
- Download NTCore 2.0: Moddb.com
DISC - C:Program Files (x86)THQDawn of War - Soulstorm
STEAM - C:Program Files (x86)SteamSteamAppscommonDawn of War - Soulstorm
- Download Chaos Daemons 2.0 and Tyranids standalone mod if you do not have them:
Forums.relicnews.com
- Inquisition Daemonhunters for Soulstorm is already integrrated in UA! Thanks to jONES1979 and IDH team.
(Alternative Links)
- Install Tyranids 1.5b here: Moddb.com
- Install Daemons 2.0 here: Moddb.com
- Install standalones accordingly.
- Done go play.
- Use DOW Mod Manager version 1.2 and greater: Moddb.com
- Download NTCore 2.0: Moddb.com
INSTALLATION FAILED (Via crash to desktop upon starting game):
______________________________________________________
- One possible solution (New Races) would be you did not download and install any standalone factions. Please
visit this page for full guide: Forums.relicnews.com
- Another possible solution would be you did not put ALL files into the SS directory.
- Last and final solution would be you have a corrupted install. Try to download again from a different mirror.
- If you tried all above, visit the technical issues thread: Moddb.com
- FAQ found here: Moddb.com
TRY TO INSTALL RECOMMENDED FILES:
______________________________________________________
- Download DOW Mod Manager version 1.2 and greater: Moddb.com
- Download NTCore 2.0: Moddb.com
What you need to play THB New Factions:
1. Dawn of War - Soulstorm with UA The Hunt Begins installed
2. Tyranids 0.5b2
3. Chaos Daemons 2.0. (In Installer)
2. Tyranids 0.5b2
3. Chaos Daemons 2.0. (In Installer)
Get them from here: Forums.relicnews.com
5. Launch Soulstorm, use our new and improved DOW Manager v.1.2 to select 'UltimateApocalypse_THB' or 'UltimateApocalypse_THB_DIDHT' (New races module)
Frequently Asked Questions (FAQ):
Q: Will there be campaign mode in UA?
A: Campaign mode is indeed planned for future versions of UA, after The Hunt Begins and its patches.
Q: But I really want campaign mode! What can I do?
A: You can manually re-enable the Kaurava campaign. Keep in mind it's not officially supported, so don't expect coverage on any technical/balance issues you encounter in it. Krutchen posted relatively easy instructions to enable it, which I'll shamelessly rip off as I'm not much of a coder :P
1. Download Corsix's Mod Studio, and extract it to your Soulstorm directory.
2. Select load DOW:SS Mod, then your UltimateApocalypse_THB.module
3. Then, follow this path until you get to this file:
Data > Art > UI > Screens > Mainmenu.screen
4. Go to line 855, and remove 'visible = false,'
5. However, this will cover your skirmish button. So I would suggest you additionally go to line 795-799 and change that button's position to:
position =
{
0.01687, 0.03427,
},
The buttons will be all lumped up close to each other, but it'll still work.
Q: Where to post bug reports?
A: On this thread Moddb.com
Q: Will even more additional races be added to the UA mod?
A: Very unlikely. New races take a very long time to integrate with UA, plus there's the lack of epic units for most standalone race mods.
Q: When I go load UA from the Game Manager it isn't there! What to do?
A: Assuming the THB installer ran correctly, you either changed the installation directory and/or your Soulstorm game isn't correctly installed. This is fixable however. Take the mod data from the extraction path you set it to and move it to your Soulstorm directory. Be aware you might have a Dawn of War Soulstorm folder (with the UA mod data in it) within your Soulstorm directory.
Q: Does the mod work for the Steam version of Soulstorm? Where to install it for the Steam version?
A: Yes, UA works on any version of Soulstorm, actually. If you have it on Steam, the installer should detect the correct directory automatically.
By default, that is C:Program Files (x86)SteamSteamAppscommonDawn of War Soulstorm
Alternatively, you can see where exactly you have any game on Steam installed by right clicking it on your Steam Library, select Properties, then go to the Local Files tab and click the 'Browse Local Files' button.
Q: Do I need to uninstall previous versions of UA to install THB?
A: No. THB was purposely made so it can be installed alongside older versions of UA.
Q: I installed the mods in a different order. Will things still work A-OK?
A: Yes. As long as you install the 1.8.2 patch after the main THB release it patches, you're fine.
Q: I downloaded the UA THB/patch .exe installer and it says the data is damaged! What to do?
A: Re-download it. Your download got damaged, the best way to approach this problem is to download again.
Q: I've re-downloaded but it still says it's damaged. What should I do?
A: If you were using Internet Explorer (particularly an old version of it), try with a different browser or updating IE. Also, if you were using a 3rd party download manager, try disabling it.
Q: Is there a way to know for certain if X file downloaded correctly?
A: Yes there is! You can do a MD5 hash check on them to easily confirm data integrity. For this, you'll need a hashing app. There's a lot of them and about any of 'em will get the job done. If you don't have any, here's one: Code.kliu.org
This one's particularly easy to use. Install it, then download the UA THB 1.8.2 setup data integrity check.zip file, extract it and place the .md5 files in a folder along with:
Chaos Daemons mod installer.exe
Inquisition Daemonhunt mod installer.exe
Tyranid_Mod_0.5b2_Installer.exe
Ultimate Apocalypse - THB Patch v1.8.2r1.exe
Ultimate Apocalypse - The Hunt Begins.exe
Then, open 'ALL files.md5' to check all files, or the .md5 file named as the installer you want to check. Remember the .md5 files must be in the same folder as the file they're checking. They follow a color code:
GREEN = File integrity is OK
YELLOW = File could not be found. Make sure it's on the same folder and the file name matches. Underscores (the '_' symbol) also count on the file name. For this reason, checks for UA files both with underscores and without underscores are included.
RED = File is damaged, and you must re-download it to get a good copy.
Q: ModDB download is not available/I don't want to download from ModDB. What options do I have?
A: Click that 'read more +' on the description of both the UA THB main release and its patch. There's plenty of download mirrors. About the Tyranid mod.. I dunno.
Q: Is the UA map pack included with THB?
A: Yes. Plus a few more, too.
Q: X thing doesn't work. Should I reinstall Soulstorm?
A: No. Unless your unmodded game is messed up for some reason, you do not need to reinstall Soulstorm.
Q: X thing doesn't work. Should I uninstall [other mod]?
A: No. Dawn of War mods load as modular, separate components, they do not interfere with each other.
Q: Still, how do I make SURE a DoW mod is uninstalled?
A: Delete its folder(s) and .module file(s). Objective Points comes with many mods but is also used by many mods, it is not recommended to remove it (unless you're reinstalling it).
Q: I did everything exactly as instructed and THB/New Factions doesn't work, what do?
A:I hate when people ask this If you did install exactly as instructed here, then it would be working. Re-check your installation process.
Q: I'm 99.98% sure I got stuff installed properly but THB/New Factions fails to load when selected from the game manager. What to do?
A: I would just tell you to re-install everything, but to be nice, I can pinpoint which mod needs reinstall if you send me a log file from your end (heck, you should be able to spot the mod name in the log, too).
To do so:
- Launch Soulstorm, try loading THB/New Factions (triggering the error), then close Soulstorm.
- Navigate to your Soulstorm directory, and locate a file named 'Warnings.log'
- Open it with notepad, copy all of its contents and paste them in Pastebin.com
- When done, link your results back here.
Q: Will you make a tutorial/demonstrative video on how to install THB?
A: No. THB is without exaggeration, the easiest-to-install UA release, ever. Only way I could make it any easier would be with Steam Workshop support. Just look at the instruction count for zog's sake. You shouldn't need a video for 4 steps.
Q: My game crashes on large battles on UA. What to do?
A: Download and use this: Moddb.com
If you have non-Steam Soulstorm, refer to point '2) CTD (Crash to Desktop) Prevention' on this guide: Moddb.com
Q: When I start a game, the AI plays on my place and I can't do nothing! What I'm doing wrong?
A: You're using the -dev command on your game shortcut. Depending on what's your autoexec.lua file's configuration, pressing the 'AI taking over' may be activated with Shift+F9 or automatic.
Q: I'm getting huge slowdowns and models partially disappear, help!
A: Install this runtime Microsoft.com Should fix the problem. If not, contact Steam support, they're there for this kind of stuff.
Q: Is this mod available/will it be available for Dark crusade?
A: Nope. Can't be done without doing most of the mod again, so won't happen.
Q: Can I make my own modifications to UA?
A: Of course you can! UA is a mod to begin with, isn't it?
Q: So you won't have me nuked if I upload my modification to UA for others to use, then?
A: Heck, if you do a good job at it we may even feature it.
A: Campaign mode is indeed planned for future versions of UA, after The Hunt Begins and its patches.
Q: But I really want campaign mode! What can I do?
A: You can manually re-enable the Kaurava campaign. Keep in mind it's not officially supported, so don't expect coverage on any technical/balance issues you encounter in it. Krutchen posted relatively easy instructions to enable it, which I'll shamelessly rip off as I'm not much of a coder :P
1. Download Corsix's Mod Studio, and extract it to your Soulstorm directory.
2. Select load DOW:SS Mod, then your UltimateApocalypse_THB.module
3. Then, follow this path until you get to this file:
Data > Art > UI > Screens > Mainmenu.screen
4. Go to line 855, and remove 'visible = false,'
5. However, this will cover your skirmish button. So I would suggest you additionally go to line 795-799 and change that button's position to:
position =
{
0.01687, 0.03427,
},
The buttons will be all lumped up close to each other, but it'll still work.
Q: Where to post bug reports?
A: On this thread Moddb.com
Q: Will even more additional races be added to the UA mod?
A: Very unlikely. New races take a very long time to integrate with UA, plus there's the lack of epic units for most standalone race mods.
Q: When I go load UA from the Game Manager it isn't there! What to do?
A: Assuming the THB installer ran correctly, you either changed the installation directory and/or your Soulstorm game isn't correctly installed. This is fixable however. Take the mod data from the extraction path you set it to and move it to your Soulstorm directory. Be aware you might have a Dawn of War Soulstorm folder (with the UA mod data in it) within your Soulstorm directory.
Q: Does the mod work for the Steam version of Soulstorm? Where to install it for the Steam version?
A: Yes, UA works on any version of Soulstorm, actually. If you have it on Steam, the installer should detect the correct directory automatically.
By default, that is C:Program Files (x86)SteamSteamAppscommonDawn of War Soulstorm
Alternatively, you can see where exactly you have any game on Steam installed by right clicking it on your Steam Library, select Properties, then go to the Local Files tab and click the 'Browse Local Files' button.
Q: Do I need to uninstall previous versions of UA to install THB?
A: No. THB was purposely made so it can be installed alongside older versions of UA.
Q: I installed the mods in a different order. Will things still work A-OK?
A: Yes. As long as you install the 1.8.2 patch after the main THB release it patches, you're fine.
Q: I downloaded the UA THB/patch .exe installer and it says the data is damaged! What to do?
A: Re-download it. Your download got damaged, the best way to approach this problem is to download again.
Q: I've re-downloaded but it still says it's damaged. What should I do?
A: If you were using Internet Explorer (particularly an old version of it), try with a different browser or updating IE. Also, if you were using a 3rd party download manager, try disabling it.
Q: Is there a way to know for certain if X file downloaded correctly?
A: Yes there is! You can do a MD5 hash check on them to easily confirm data integrity. For this, you'll need a hashing app. There's a lot of them and about any of 'em will get the job done. If you don't have any, here's one: Code.kliu.org
This one's particularly easy to use. Install it, then download the UA THB 1.8.2 setup data integrity check.zip file, extract it and place the .md5 files in a folder along with:
Chaos Daemons mod installer.exe
Inquisition Daemonhunt mod installer.exe
Tyranid_Mod_0.5b2_Installer.exe
Ultimate Apocalypse - THB Patch v1.8.2r1.exe
Ultimate Apocalypse - The Hunt Begins.exe
Then, open 'ALL files.md5' to check all files, or the .md5 file named as the installer you want to check. Remember the .md5 files must be in the same folder as the file they're checking. They follow a color code:
GREEN = File integrity is OK
YELLOW = File could not be found. Make sure it's on the same folder and the file name matches. Underscores (the '_' symbol) also count on the file name. For this reason, checks for UA files both with underscores and without underscores are included.
RED = File is damaged, and you must re-download it to get a good copy.
Q: ModDB download is not available/I don't want to download from ModDB. What options do I have?
A: Click that 'read more +' on the description of both the UA THB main release and its patch. There's plenty of download mirrors. About the Tyranid mod.. I dunno.
Q: Is the UA map pack included with THB?
A: Yes. Plus a few more, too.
Q: X thing doesn't work. Should I reinstall Soulstorm?
A: No. Unless your unmodded game is messed up for some reason, you do not need to reinstall Soulstorm.
Q: X thing doesn't work. Should I uninstall [other mod]?
A: No. Dawn of War mods load as modular, separate components, they do not interfere with each other.
Q: Still, how do I make SURE a DoW mod is uninstalled?
A: Delete its folder(s) and .module file(s). Objective Points comes with many mods but is also used by many mods, it is not recommended to remove it (unless you're reinstalling it).
Q: I did everything exactly as instructed and THB/New Factions doesn't work, what do?
A:
Q: I'm 99.98% sure I got stuff installed properly but THB/New Factions fails to load when selected from the game manager. What to do?
A: I would just tell you to re-install everything, but to be nice, I can pinpoint which mod needs reinstall if you send me a log file from your end (heck, you should be able to spot the mod name in the log, too).
To do so:
- Launch Soulstorm, try loading THB/New Factions (triggering the error), then close Soulstorm.
- Navigate to your Soulstorm directory, and locate a file named 'Warnings.log'
- Open it with notepad, copy all of its contents and paste them in Pastebin.com
- When done, link your results back here.
Q: Will you make a tutorial/demonstrative video on how to install THB?
A: No. THB is without exaggeration, the easiest-to-install UA release, ever. Only way I could make it any easier would be with Steam Workshop support. Just look at the instruction count for zog's sake. You shouldn't need a video for 4 steps.
Q: My game crashes on large battles on UA. What to do?
A: Download and use this: Moddb.com
If you have non-Steam Soulstorm, refer to point '2) CTD (Crash to Desktop) Prevention' on this guide: Moddb.com
Q: When I start a game, the AI plays on my place and I can't do nothing! What I'm doing wrong?
A: You're using the -dev command on your game shortcut. Depending on what's your autoexec.lua file's configuration, pressing the 'AI taking over' may be activated with Shift+F9 or automatic.
Q: I'm getting huge slowdowns and models partially disappear, help!
A: Install this runtime Microsoft.com Should fix the problem. If not, contact Steam support, they're there for this kind of stuff.
Q: Is this mod available/will it be available for Dark crusade?
A: Nope. Can't be done without doing most of the mod again, so won't happen.
Q: Can I make my own modifications to UA?
A: Of course you can! UA is a mod to begin with, isn't it?
Q: So you won't have me nuked if I upload my modification to UA for others to use, then?
A: Heck, if you do a good job at it we may even feature it.
Multiplayer-related questions (and their answers):
Q: What do I need to play this mod on multiplayer?
A: At least, Dawn of War Soulstorm and Ultimate Apocalypse installed. And one or more people with a setup just like yours. As in absolutely no mods or game versions can be different.
If you have non-Steam Soulstorm, you'll also need a LAN tunneling app. More on this below.
Q: What is a LAN tunneling app, do I need one to play Soulstorm online, and which would you recommend?
A: Simply put, LAN tunneling allows you to play online using the Local Area Network (LAN) multiplayer.
For Soulstorm, you need this if you want to play with other players and don't have Soulstorm on Steam.
There's many LAN tunneling alternatives, but my recommendation is Evolve. A brief description? Think Tunngle, minus the annoying flashy ads, with a bit of Steam-like features. Other would be Hamachi, but it's (afaik) limited to 5 players unless you pay for it.
Q: I own a physical copy of Soulstorm already, I don't want to buy it again on Steam >:I
A: You don't have to. Sega's offering free Steam copies of DoW1 to people who have it on disk: Steamcommunity.com
Q: I can't see my friends' games in multiplayer/they can't see mine. How to fix?
A: This may be caused by a disparity on players running/not running Soulstorm from the NTCore-modified executable. Make sure all players run Soulstorm from either the modified or vanilla .exe.
Also, this can also be caused by some players running New Factions and others the core mod. This must also match across players.
Q: When playing multiplayer, some races are greyed out and I can't select them. How do I fix this?
A: On Soulstorm multiplayer, only Sisters of Battle and Dark Eldar are unlocked by default. Having the other DoW1 games installed unlocks the other races. Specifically:
DoW 'classic' unlocks: Space Marines, Chaos, Orks and Eldar.
Winter Assault unlocks: Imperial Guard
Dark Crusade unlocks: Necrons and Tau.
Races added by mods are always unlocked.
If you have these titles, want to unlock these races in Soulstorm multiplayer but don't have the hard drive space to spare, this unlocker tool does exactly what you need Dow.4players.de
It 'tricks' the game into you have other DoW1 games installed with only Soulstorm. You still need legitimate game keys for DoW, WA and DC, of course.
Q: I/my friend(s) get a sync error. How to fix?
A: There is a few things to look out for.
- All players must run the exact same UA patch version.
- Win conditions like Advanced Overwatch, Sandbox or AutoReinforce conflict with multiplayer and can cause sync errors.
- Any attribute file that doesn't match across players, even in the slightest, will also cause a sync error. Textures, sound files, camera settings and badges/banners do NOT cause sync errors.
- I haven't got a chance to properly confirm this, but if you only have Soulstorm installed (thus, only Dark Eldar and Sisters of Battle unlocked) and try playing online on a game with say, Necrons, for any player, also triggers a sync error, even if the setups across players are properly installed. The solutions being installing the previous DoW1 games (more on this on the previous question) or playing with just the races in Soulstorm or added by mods. Again, I haven't been able to thoroughly confirm this, any input on this subject will be amply appreciated.
Q: Is the -dev shortcut command compatible with multiplayer?
A: Very much no. Not in DoW1, at least.
Q: I tried every solution on this section and still get a sync error, what do?
A:Are you trying to make my life difficult? OK. If you:
- Have all players using the same type of Soulstorm executable (either ALL NTcore or ALL non-NTcore, not a mix)
- Have all players running the EXACT same version of ALL mods included.
- Don't have any modified attribute files on any of the involved players' ends.
- Tried a 'test game' (as in to check if it works) with JUST Dark Eldar and Sisters of Battle, default settings and the Annihilate win condition, nothing more.
And STILL get a sync error, either: You haven't actually done all of that, or the issue originates somewhere else. A misconfigured router maybe? I don't know.
If at any of these steps you no longer get sync errors, then you have just found where your problem was.
A: At least, Dawn of War Soulstorm and Ultimate Apocalypse installed. And one or more people with a setup just like yours. As in absolutely no mods or game versions can be different.
If you have non-Steam Soulstorm, you'll also need a LAN tunneling app. More on this below.
Q: What is a LAN tunneling app, do I need one to play Soulstorm online, and which would you recommend?
A: Simply put, LAN tunneling allows you to play online using the Local Area Network (LAN) multiplayer.
For Soulstorm, you need this if you want to play with other players and don't have Soulstorm on Steam.
There's many LAN tunneling alternatives, but my recommendation is Evolve. A brief description? Think Tunngle, minus the annoying flashy ads, with a bit of Steam-like features. Other would be Hamachi, but it's (afaik) limited to 5 players unless you pay for it.
Q: I own a physical copy of Soulstorm already, I don't want to buy it again on Steam >:I
A: You don't have to. Sega's offering free Steam copies of DoW1 to people who have it on disk: Steamcommunity.com
Q: I can't see my friends' games in multiplayer/they can't see mine. How to fix?
A: This may be caused by a disparity on players running/not running Soulstorm from the NTCore-modified executable. Make sure all players run Soulstorm from either the modified or vanilla .exe.
Also, this can also be caused by some players running New Factions and others the core mod. This must also match across players.
Q: When playing multiplayer, some races are greyed out and I can't select them. How do I fix this?
A: On Soulstorm multiplayer, only Sisters of Battle and Dark Eldar are unlocked by default. Having the other DoW1 games installed unlocks the other races. Specifically:
DoW 'classic' unlocks: Space Marines, Chaos, Orks and Eldar.
Winter Assault unlocks: Imperial Guard
Dark Crusade unlocks: Necrons and Tau.
Races added by mods are always unlocked.
If you have these titles, want to unlock these races in Soulstorm multiplayer but don't have the hard drive space to spare, this unlocker tool does exactly what you need Dow.4players.de
It 'tricks' the game into you have other DoW1 games installed with only Soulstorm. You still need legitimate game keys for DoW, WA and DC, of course.
Q: I/my friend(s) get a sync error. How to fix?
A: There is a few things to look out for.
- All players must run the exact same UA patch version.
- Win conditions like Advanced Overwatch, Sandbox or AutoReinforce conflict with multiplayer and can cause sync errors.
- Any attribute file that doesn't match across players, even in the slightest, will also cause a sync error. Textures, sound files, camera settings and badges/banners do NOT cause sync errors.
- I haven't got a chance to properly confirm this, but if you only have Soulstorm installed (thus, only Dark Eldar and Sisters of Battle unlocked) and try playing online on a game with say, Necrons, for any player, also triggers a sync error, even if the setups across players are properly installed. The solutions being installing the previous DoW1 games (more on this on the previous question) or playing with just the races in Soulstorm or added by mods. Again, I haven't been able to thoroughly confirm this, any input on this subject will be amply appreciated.
Q: Is the -dev shortcut command compatible with multiplayer?
A: Very much no. Not in DoW1, at least.
Q: I tried every solution on this section and still get a sync error, what do?
A:
- Have all players using the same type of Soulstorm executable (either ALL NTcore or ALL non-NTcore, not a mix)
- Have all players running the EXACT same version of ALL mods included.
- Don't have any modified attribute files on any of the involved players' ends.
- Tried a 'test game' (as in to check if it works) with JUST Dark Eldar and Sisters of Battle, default settings and the Annihilate win condition, nothing more.
And STILL get a sync error, either: You haven't actually done all of that, or the issue originates somewhere else. A misconfigured router maybe? I don't know.
If at any of these steps you no longer get sync errors, then you have just found where your problem was.
Version 1.87 specific questions (Updated June 22nd, 2016):
Installer issues, http error 1.1 404 not found
As of August 12th, the installer just suddenly stopped wanting to download the Tyranid mod. So when you install with our brand new installer, do not tick the option to install the Tyranids. Get the Tyranid mod here from this site: Forums.relicnews.com
How To Play Ultimate Apocalypse Multiplayer Games
When will SoB be finished? and how playable are they in 1.87?
So this will of course be added to the FAQ, but Sisters of Battle are right now.. not bad. They are very unfinished to how we wanted them to turn out back in April or so, and today I'd say they are 50% finished? They play ok (as of last play through), but are lacking in 30-40% of their wanted content to make them whole and complete. I can confirm we did not fix all bugs within the race, but they are at least playable and they should be fun-ish. There are things OP about some SOB units as well, however you will find yourself disappointed in some aspects I will not share.
Are they better than what they were last version? Yes. There were things fixed that made them, 'uggh'. Overall, I'd say try them out. We had to release the mod on this deadline so we kind of rushed Sisters in development. Deadline is due to my vacation, hence not working on the mod for a while. They will be finished in the future, To Be Determined.
Legio Titanicus titans don't show up for me anywhere. Any reason for that?
Legio Titanicus titans such as the Cavalier Titan, Lucius Pattern Reaver Titan, Lucius Pattern Warlord Titan, and Imperator Titans will be found only in the Imperial Guard race within the Titan Assembly Bunker if and only if you activate the Legio Titanicus wincondition. Just press the reset button in 'options' within the player setup menu.
Trioliths, Agony Titan, and more will come into Legio Titanicus mod later. But right now they are kind of unfinished.
Version 1.86 specific questions (Updated February 19th, 2016):
Q. How do you install UA THB 1.86.16?
Q. Changelog questions. Changelog states this but ingame is not shown. This item x is not in changelog.
Q. I was installing the mod, and I selected to install all the new races as well. When it got to the Inquisition, it gave me a 404 error. What do I do?
This is normal. You might have to download IDH manually. Go here for link: Forums.relicnews.com
Q: Installer issues and troubleshooting. Guitar rig 5 torrent crack full movie.
A: If you have problems installing to a directory and are a STEAM user, check the question below.
A: If you come across any errors in the installation, please restart the installation as it will corrupt multiplayer. Navigate also to your install location and find the 'UA-FULL-uninstall.exe' file to uninstall the mod completely. THEN reinstall the mod.
A: DO NOT INSTALL A STANDALONE FACTION IF YOU ALREADY HAVE THE FACTION INSTALLED.
A: Inquisition Daemonhunters cannot be downloaded and installed at the moment. You must install them the old fashion way for now as we have ran into issues we cannot resolve atm. Otherwise release delayed. So get IDH mod from here: Forums.relicnews.com
Q: I am a steam user and the installer is defaulted to somewhere else. Where is the steam game location?
- (Defaulted at) C:Program Files (x86)THQDawn of War - Soulstorm
- (STEAM Users) C:Program Files (x86)SteamSteamAppsCommonDawn of War - Soulstorm
- (STEAM Users) C:Program Files (x86)SteamSteamAppsCommonDawn of War - Soulstorm
Do not install at default location! You will not see version 1.86 if done so.
Jun 26, 2016 The best tool for cleaning a Skyrim save is called Save Game Script Cleaner. Most cleaning and diagnostics can be done with this tool, and it is fast and simple to operate. Download SGSC and install it to a useful, accessible location. You will be using it plenty. You may also wish to add it to Mod Organizer. Start it up and open your save. Mar 23, 2014 I've only had to use its 'script instance removal' tool once when I removed a scripted mod and that wasn't in my current game. It works as advertised. To be honest, if you use sound modding practices, ie. Never uninstall a mod (especially that has scripts) in an active game then you won't ever need such a utility. But, I do peek into save files. Jul 31, 2017 Script cleaners are for when updating mods, NOT to fix broken/corrupted saves or to 'clean' saves after a mod or mods is disabled/uninstalled. 'Skyrim bakes script data to save file. There is no such thing as a clean save, when mod is removed. Sep 10, 2015 space! Your Skyrim game saves are located in a folder found in Windows: DocumentsMy GamesSkyrimSaves. Be very careful here not delete game saves that you actually still want to load or use! I would leave yourself about 5 to 10 recent game saves just in case one becomes corrupt or something. You never know! An easy way to do this is to. Oct 30, 2018 ReSaver is a new savegame editor, based loosely on the excellent user interface of SaveTool. It works with Skyrim Special Edition, Skyrim Legendary Edition, Skyrim Legendary Edition + Crash Fixes, and Fallout 4. There are already two Very Good savegame editors out there; Save Game Script Cleaner (aka SaveTool), and Savegame Script Scalpel.
1.85.5 does not work without new races!
1.85.5 has 4 consecutive issues that should not be played as standalone. UA THB New Races is required to play 1.85.5, otherwise you WILL crash to desktop upon game startup. These four issues contain:
- A required ability child within Chaos Daemons mod.
- A required research within Chaos Daemons mod.
- A required weapon within Inquisition Daemonhunters mod.
- Icons used by the Chaplain Terminator in IDH mod.
With online multiplayer back in full swing, legions of MotorStorm Apocalypse owners are already enjoying this chaotic racer’s enhanced 16-player races. But not so long ago, we solicited your MotorStorm Apocalypse questions via Twitter and posed them to Evolution Studios Art Director Simon O’Brien to get the full story.
How To Play Ultimate Apocalypse Multiplayer Pc
Jeff learned more about the artificial intelligence improvements, why a certain degree of “rubber-banding” is necessary for competitive races, how epic events mid-race can upset your carefully laid plans, and how MotorStorm Apocalypse takes its multiplayer cues from online shooters in the form of deeply customizable vehicles and races. O’Brien also details how players earn XP in the form of “Chips” that unlock new emblems, vehicle parts, and other customization options that affect your racing style — whether it’s sneaky and strategic or fiercely aggressive.
How To Play Ultimate Apocalypse Multiplayer 3
Have you tried MotorStorm Apocalypse online? What’s your favorite track and game mode so far? Let us know in the comments!